utilities¶
Utility routines for the game_theory submodule
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class
quantecon.game_theory.utilities.NashResult[source]¶ Bases:
dictContain the information about the result of Nash equilibrium computation.
Notes
This is sourced from sicpy.optimize.OptimizeResult.
There may be additional attributes not listed above depending of the routine.
Attributes
NE (tuple(ndarray(float, ndim=1))) Computed Nash equilibrium. converged (bool) Whether the routine has converged. num_iter (int) Number of iterations. max_iter (int) Maximum number of iterations. init (scalar or array_like) Initial condition used. Methods
clear(() -> None. Remove all items from D.)copy(() -> a shallow copy of D)fromkeysReturns a new dict with keys from iterable and values equal to value. get((k[,d]) -> D[k] if k in D, ...)items(...)keys(...)pop((k[,d]) -> v, ...)If key is not found, d is returned if given, otherwise KeyError is raised popitem(() -> (k, v), ...)2-tuple; but raise KeyError if D is empty. setdefault((k[,d]) -> D.get(k,d), ...)update(([E, ...)If E is present and has a .keys() method, then does: for k in E: D[k] = E[k] values(...)