utilities¶
Utility routines for the game_theory submodule
-
class
quantecon.game_theory.utilities.NashResult[source]¶ Bases:
dictContain the information about the result of Nash equilibrium computation.
Notes
This is sourced from sicpy.optimize.OptimizeResult.
There may be additional attributes not listed above depending of the routine.
Attributes: - NE : tuple(ndarray(float, ndim=1))
Computed Nash equilibrium.
- converged : bool
Whether the routine has converged.
- num_iter : int
Number of iterations.
- max_iter : int
Maximum number of iterations.
- init : scalar or array_like
Initial condition used.
Methods
clear()copy()fromkeys(iterable[, value])Create a new dictionary with keys from iterable and values set to value. get(key[, default])Return the value for key if key is in the dictionary, else default. items()keys()pop(key[, default])If key is not found, default is returned if given, otherwise KeyError is raised popitem(/)Remove and return a (key, value) pair as a 2-tuple. setdefault(key[, default])Insert key with a value of default if key is not in the dictionary. update([E, ]**F)If E is present and has a .keys() method, then does: for k in E: D[k] = E[k] If E is present and lacks a .keys() method, then does: for k, v in E: D[k] = v In either case, this is followed by: for k in F: D[k] = F[k] values()